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Post by Nick1984 on May 28, 2009 15:25:37 GMT
FIFA 10Release date: 2 October 2009 New features and improvements:-360 degree dribbling (ala ISS 64) -The training mode is back to help new players. -The passing is more precise and players will throw themselves at the ball to clear it with a header. -The ball physics have been improved. -In Career, to sign big players you have to meet certain criterias, you have to have a certain prestige at your club, whether you'll qualify for Europe, and how good you are as a manager. -Age is now a crucial factor with the players. -AI is improved so the computer players will now cover open spaces. -There's a new dribbling system, players can change direction quicker. -Defenders are smarter and will do everything to stop you. -Game speed has been slowed down to stop incessant attacking and defending. -Attacks have to be built up alot more than in previous installments. Trailer:Screens:
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Post by Chris on May 28, 2009 16:57:48 GMT
Sounds good This was something i was hoping for, so i'm this is up there.
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Post by Butters on May 29, 2009 0:05:13 GMT
Why are making it slower?
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Post by Dazzlerscfc on May 29, 2009 3:06:04 GMT
Why are making it slower? I reckon its for the best, You can never score a long shot when the game is so fast paced, its harder to score free kicks too, so this is good
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Post by premierstokie on May 29, 2009 8:43:37 GMT
-The training mode is back to help new players. ;D loved that for some reason and the throwing themselves at the ball. looks awesome aswell
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Post by lew86 on May 29, 2009 8:57:27 GMT
Hoping for alot more improvements than that. But over all looks good. The crowd's need to be sorted, as do the stadiums, sick of playing in a shed.
Can you qualify for Europe in 09?
More at E3.
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Post by DannyStokie on May 29, 2009 14:09:06 GMT
manager Mode is one of the main targets this year, they are making it the main aim of the game. I can't wait.
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Post by Brick-Top on May 31, 2009 9:40:01 GMT
Uh oh, making it slower is a HUUUGE step in the wrong direction. Back to PES I reckon lads!
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Post by Stokie-Jiggz on May 31, 2009 19:21:37 GMT
Hopefully Evra will not be Superman anymore.
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Post by SuperRickyFuller on Jun 1, 2009 19:37:44 GMT
Looks fantastic IMO but can't wait to see if PES will finally make a proper step up this time around. Roll on Wednesday
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Post by Brick-Top on Jun 2, 2009 22:11:29 GMT
Be A Ref Mode is coming out on Fifa 10
Up to 3 player online with two acting as linesmen. You have to successfully referee for another group of peoples matches and BAP games. If you referee well enough you get rep points which allow you to referee ranked matches. The scoring system makes it so that you cannot favour one player or the other and get away with it, make too many ridiculous decisions and you lose your rank and cannot referee Ranked matches.
Sounds absolutely brilliant IMO, a lot of fun!
No more moaning about the ref's/linesman's decisions - you call the shots!
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Post by stokeylad on Jun 3, 2009 0:23:57 GMT
Be A Ref Mode is coming out on Fifa 10 Up to 3 player online with two acting as linesmen. You have to successfully referee for another group of peoples matches and BAP games. If you referee well enough you get rep points which allow you to referee ranked matches. The scoring system makes it so that you cannot favour one player or the other and get away with it, make too many ridiculous decisions and you lose your rank and cannot referee Ranked matches. Sounds absolutely brilliant IMO, a lot of fun! No more moaning about the ref's/linesman's decisions - you call the shots! if that is true that will be fucking amazing, would be good if you could do it in exhibition mode with your mates aswell, just as the ref.
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Post by lew86 on Jun 3, 2009 8:43:29 GMT
Interview with EA producer:
David Rutter, the producer of EA Sports' FIFA series, is the man charged with the overall creative and strategic direction of one of gaming's biggest franchises. We recently caught up with him to talk FIFA versus PES, revolutionising dribbling games, unsporting behaviour and the merits of annual updates to the franchise.
One of your stated focuses is on boosting the authenticity of the FIFA experience. Is there a temptation to include diving and other unsporting acts?
David Rutter: Not for me personally because I'm not a big fan of it. I think it's an easy one to say 'no' to because I think it breaks the experience for other people. So whilst I think a level of authenticity is important to fully recreate the sport, I think the same [as I do with] with spitting - there are things we'd probably never do in the game.
[Likewise with] handballs, there are bigger fish to fry. The key focus for the team is on making a really good game, [which is] about being able to pass, being able to shoot well, being able to have your players in the right place at the right time, dealing with balls in the right way and kicking them away properly for defenders, and having your goalkeeper behaving realistically. Once we get all of that done perfectly we can start doing some other stuff, but at the moment it's all about the fundamentals really.
A lot of people used to label FIFA with the 'style' tag and PES with the 'gameplay' one, but that impression seems to have altered and some people have switched their allegiance from PES to FIFA. Have you been able to document a migration of players towards FIFA?
Rutter: Not in the sense of migration as such, but certainly market share and things like that we have. I was one of the PES fans, I was a kind of anti-EA person, and it's been refreshing for me to move into a studio where, having thought that myself, I've found out that's not actually the case.
[We have] a large group of people focused purely on making a brilliant game, refining the game, responding to the stuff people want and innovating in a way that's going to make the game better. And also do a load of stuff on Manager Mode, which matters to a huge amount of people - I can't tell you how frequently we get asked to do that.
Doing stuff that matters most to the fans is, I think, a really important part of our duty and responsibility to the people that buy the game and I think that's what Konami has always done. I think what's ended up happening is we've ended up doing it more, [where as] in the olden days we might have been distracted by a marketing gimmick or something like that and we're not doing that anymore.
What do you think that PES does well that FIFA doesn't and vice-versa?
Rutter: I think we're a brilliant simulation of football, so we talk a lot about not breaking the momentum of the players and making sure that players are behaving correctly. They're things that Konami do very well as well. I guess for me it's about looking at what's there and trying to do absolutely everything you can to make everything that shouldn't be there go away as soon as possible.
Our 360 [degree] dribbling this year, unless they suddenly do it as well, is amazing. The skilled dribbling stuff is so nice, you just feel so in control, you feel like you can go anywhere you want and do anything with the ball that you want. That obviously needs to be balanced with the defending so you're not going to be able to dribble all around the pitch with the new cool thing in the game because that would just ruin it for everyone. For us it's about attention to the details that matter.
Do you think you'll reach a point of perfection that'll allow you to simply release a new list of teams and players that users download instead of launching a physical FIFA update each year?
Rutter: I think there possibly is [but] I think we're still a long way away. We've got hundreds upon hundreds of things [we still] want to do in the game and every time I play the game it's not very much fun because it's like, pause rewind, 'did you see that? We've got to fix that', carry on, stop, 'I can't believe that's still there, I thought we'd fixed that'. It's like that every day and I've been working on football games for I don't know how many years now, 12, 13, 14, a long time anyway, and I'm nowhere near a good enough football game as far as I'm concerned and don't think I ever will be.
I think there'll always be a point when we go 'right, we need to do that'. 360 dribbling is pretty special though, and I think it's going to revolutionise the way people can play a dribbling game. What we need to do is to make sure - and we're most of the way there - that we balance it out so that you can't just run rings around everyone. We won't let you break the laws of physics.
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Post by lew86 on Jun 3, 2009 11:32:31 GMT
Doesnt look like a big edition as much as this years was, and i can still see empty seats that look identical to this years, which means there will still be no one on the by lines.
Still, it'll be my football game of choice.
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Post by big bea on Jun 5, 2009 17:45:34 GMT
when it due?
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Post by burberrybassist on Jun 5, 2009 18:38:31 GMT
Don't like the idea of it being slowed down, and all that having to build your attack up stuff sounds a ball ache
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Post by Batfink on Jun 5, 2009 22:36:43 GMT
Don't like the idea of it being slowed down, and all that having to build your attack up stuff sounds a ball ache Are you Tony Pulis? ;D I like your style
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Post by s70wky on Jun 6, 2009 16:14:27 GMT
I CANT WAIT FOR THIS COME OUT
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Post by rhodesy on Jun 6, 2009 17:45:39 GMT
It needs to slow down, the dribbling is poor, hard to beat players... Tevez was amazing on this years game.... So strong and quick with a great shot, truly unbeatable on it.
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Post by DannyStokie on Jun 7, 2009 0:58:34 GMT
the gameplay was to fast this year, you get no time on the ball. hopefully they will correct it
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Post by Brick-Top on Jun 7, 2009 14:32:47 GMT
the gameplay was to fast this year, you get no time on the ball. hopefully they will correct it You get plenty if you're any good
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Post by french toast on Jun 7, 2009 18:13:58 GMT
the gameplay was to fast this year, you get no time on the ball. hopefully they will correct it You get plenty if you're any good agreed, you have to make space, you dont just get handed it on a spoon
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Post by DannyStokie on Jun 7, 2009 23:26:48 GMT
You get plenty if you're any good agreed, you have to make space, you dont just get handed it on a spoon No, the gameplay is way to fast. David Rutter has achknowledged it and they are correcting it. Football is not played as fast as FIFA 09 is and if you watch real football, you'd notice this. I must be ok at the game, my 300 wins at 100 losses isn't that bad.
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Post by french toast on Jun 8, 2009 6:39:57 GMT
agreed, you have to make space, you dont just get handed it on a spoon No, the gameplay is way to fast. David Rutter has achknowledged it and they are correcting it. Football is not played as fast as FIFA 09 is and if you watch real football, you'd notice this. I must be ok at the game, my 300 wins at 100 losses isn't that bad. dunno, could be a big backwards step that could
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Post by Brick-Top on Jun 8, 2009 18:34:36 GMT
Wait wait wait, real football is not as fast as fifa because in real football you get 90 minutes to play the game, in fifa you get about 10-12!!!! Every fooking game would be 0-0 if you had it at the real speed
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Post by robscfc on Jun 11, 2009 15:55:48 GMT
I've heard be a woman mode is being introduced as well?
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Post by Funky on Jun 11, 2009 16:02:43 GMT
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Post by Irish Stokie on Jun 11, 2009 18:37:35 GMT
Interesting to see what Pro Evo come up with and if they intend to do anything with the master league. They went out and spent millions on the Champions League rights and then didnt incorporate it into the master league, hopefully now that they also have the Europa League they will have learned from their mistakes.
1st year i have bought FIFA was this year and its streets ahead of what was a truly awful Pro Evo this season!
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Post by Funky on Jul 1, 2009 18:34:47 GMT
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Post by lew86 on Jul 7, 2009 10:31:16 GMT
Got to say, it looks exactally the same, the keepers reactions from that first header, again look exactally the same.
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